2012年5月5日星期六

Exp2 Textures in final monument

 Textures in monument


1.Light



2. medium


3. Dark


4. This texture is showing the light top part of this monument

Exp2 Final model


Final model


1.front view of monument 1
In the view, you can see the clearly structure of this monument,
and u can see 2 different textures be used in this view.

2. front view of monument 2
In the view, you can see the fully outlook and the environment in CryENGINE3(beach)

3.back view of monument
This is the back side of the outlook of this monument,Also the texture is shown on.


4.standing on the meeting area 1
Standing on the meeting area in the afternoon,and the view is reallu wide and nice.
and there is some stairs and lifts in this building, so can easily arrive on this area.

5.standing on the meeting area 2
the pattern of texture looks like window, but its not .
the view is wonderful as well.



Time of Day



1. morning time


2. afternnon time


3. night time



concept


The above part is the concept of BIG(Building as landscape),


The bottom part is the concept of Utzon[ Platform-Base-Ruins(of antiquity) ]

(At the middle part, is the meeting area, or can be called meeting point as well.)


The Electroliquid Aggregation is: 

The top part of the monument is usig the structure shape to explain the idea(concept) of the artist "BIG"-Building as landscape,the colour and the shape are integration into this environment,
The bottom part is more like a platform which is stable and square. That is the idea of the artist"John Utzon"-platform-Base-Ruins.




Below is the link that I upload my CryENGINE3 environment to this FileFront,
You can Download that to have a look.
And I've already upload my Skectchup model to the 3d warehouse.

http://www.gamefront.com/files/21660495/ARCH1101_DamingYAN.zip

2012年5月4日星期五